Mobile Game Development
This is a group project.
Out team designed and implemented two iphone games in this project.
One is "Forage", and the other one is "Tetrimite".
These two games are both based on cocos2d library; but in Forage, we also combined it with chipmunk engine.
P.S. Special thanks to my dear friends: Daniel(Artist), Ashley(Artist), and Tony(Composer)
Forage :
This game is quiet simple and cute.
The ants goes from the left to the right.
Players have to touch the stuffs on the screen and protect ants from hitting by those stuffs.
Here are some brief introduction about this game:
ScreenShot :
Demo video :
Tetrimite: |
This game is similar to the traditional game - "Tetris", but we add some little bugs to interfere players. Here are some brief introduction about this game:
- Players move the blocks by tilting their iphones.
- Bugs will randomly occur; they bring blocks and drop the blocks to make a hole.
- Players can touch on the screen and drag bugs out of the field.
- In the beginning, players have 5 bombs ,and they can use these bombs to derstroy blocks and bugs.
- When players get enough scores, they will enter the bonus mode.
- In bonus mode, when producing blocks, player can create blocks they want by tilting their iphones.
Demo video :